文章詳目資料

Journal of Computers EIMEDLINEScopus

  • 加入收藏
  • 下載文章
篇名 Wavelet-based Technique for Mobile Device with Low Resolution Depth Image-based Rendering
卷期 29:6
作者 Shengrong LuChih-Hsien HsiaWei-Han ChengHsin-Ting LiJen-Shiun ChiangLing ZhangHsien-Wei TsengCihun-Siyong Alex Gong
頁次 168-180
關鍵字 asymmetric/symmetric smoothing filterdepth image-based renderingdiscrete wavelet transformimage warpingEIMEDLINEScopus
出刊日期 201812
DOI 10.3966/199115992018122906016

中文摘要

英文摘要

Depth Image-Based Rendering (DIBR) is an approach to generate a 3-D image by the original 2-D color image with the corresponding 2-D depth map. Although DIBR is a quite convenient to convert 2D images to 3D ones, there is a disadvantage in DIBR system that it cannot reach real-time processing due to the computing time. Against this, this paper proposes a method which is based on discrete wavelet transform and adaptive edge-oriented smoothing process, to speed up the computing of the system. The proposed method still preserves the original texture and thus the proposed method not only preserves the vertical texture but also reduces at least 60% of the computing time of the DIBR system.

本卷期文章目次

相關文獻