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新聞學研究 ScopusTSSCI

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篇名 從玩家到研究者、從研究者到玩家:遊戲經驗與遊戲文化研究
卷期 108
並列篇名 Between Player and Researcher: Gaming Experience and the Study of Game Culture
作者 林鶴玲
頁次 019-025
關鍵字 遊戲情境脈絡數位遊戲研究線上遊戲經驗Digital gaming researchGaming contextOnline gaming experienceScopusTSSCI
出刊日期 201107

中文摘要

本文從線上遊戲經驗有無,進而討論台灣數位遊戲文化研究的世代差異,並從進入遊戲田野以貼近遊戲文化、閱讀理論文獻以保持眼光彈性的平衡,提出一個兼具同情理解與理性批判的數位遊戲研究理想。

英文摘要

This article began with the discussion on the issue of gaming experience of the researchers, and then focused on the generational gap existing in research regarding game culture in Taiwan. The article also addressed the importance of conducting field work to closely examine game culture and of reading theoretical literature to maintain a flexible and balanced stance. In addition, the article proposed a research prospectus of digital gaming characterized by empathetic understanding and rational criticism.

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