文章詳目資料

International Journal of Fuzzy Systems EISCIEScopus

  • 加入收藏
  • 下載文章
篇名 An Ontology-based Fuzzy Inference System for Computer Go Applications
卷期 12:2
作者 Chang-Shing LeeMei-Hui WangShi-Jim YenYu-Jen ChenCheng-Wei ChouGuillaume ChaslotJean-Baptiste HoockArpad RimmelHassen Doghmen
頁次 103-115
關鍵字 Computer GoFuzzy InferenceKnowledge ManagementOntologyEISCISCIEScopus
出刊日期 201006

中文摘要

英文摘要

  In order to stimulate the development and research in computer Go, several Taiwanese Go players were invited to play against some famous computer Go programs. Those competitions revealed that the ontology model for Go game might resolve problems happened in the competitions. Therefore, this paper presents a Go game record ontology and Go board ontology schemes. An ontology-based fuzzy inference system is also developed to provide the regional alarm level for a Go beginner or a computer Go program in order to place the stone at the much more appropriate position. Experimental results indicate that the proposed approach is feasible for computer Go application. Hopefully, advances in the intelligent agent and the ontology model can provide a significant amount of knowledge to make a progress in computer Go program and achieve as much as computer chess or Chinese chess in the future.

相關文獻