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教育研究月刊

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篇名 促進國小學童體能與跨學科領域學習之行動遊戲App的設計與開發
卷期 265
並列篇名 The Design and Development of a Mobile Game to Improve Elementary Students’ Physical Strength and Interdisciplinary Learning
作者 陳薇暄陳昭秀
頁次 044-063
關鍵字 行動遊戲式學習使用者介面設計跨領域學習mobile game-based learninginterface designinterdisciplinary learning
出刊日期 201605
DOI 10.3966/168063602016050265004

中文摘要

因應網路與資訊科技的進展,教育實務與研究裡持續可見各類網路與新興資訊科技 在學習上的應用。本研究結合行動遊戲的概念與設備,設計一款幫助國小學童提高規律 運動的動機,並能同時認識臺灣在地歷史、地理、文化等領域知識的學習遊戲系統,名 為《Taiwan Run》。本研究之系統評估共分為兩階段,分別為專家評估與教學現場實測 評估,兩次評估的參與者皆針對此系統的功能性與介面可用性提供意見,研究者即依據 修改建議修改系統,最後並提出系統實施與未來研究建議。

英文摘要

Owing to the development of the network and information technologies, educational practitioners and researchers have been applying the network and innovative technologies to various educational settings. The authors employed concepts and equipment of mobile game-based learning to design a mobile game called “Taiwan Run” for improving elementary students’ motivation of regular exercise and their learning of Taiwanese history, geography, and culture. The evaluation of the mobile game consisted of two parts: the expert review and the field trial. The participants of the two evaluation stages provided their opinions on the functionality and usability of the system design, and the authors revised the system according to these opinions. Finally, the authors highlighted the implications for the system implementation and future studies.

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