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都市與計劃 TSSCI

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篇名 運用實景情境模擬影片探討都會區自行車道之衝突管理
卷期 46:1
並列篇名 On-site Video Simulation to Explore Conflict Management of Bike Trail in the Metropolitan Area
作者 顏宏旭張峻豪
頁次 061-085
關鍵字 調適行為接受度遊憩替代Coping behaviorAcceptabilityRecreation displacementTSSCI
出刊日期 201903
DOI 10.6128/CP.201903_46(1).0003

中文摘要

本研究目的為探討自行車騎士於都會區自行車道上對不同遊憩衝突情境的接受度,及其 遭遇遊憩衝突後所採取之調適行為。實驗中將不同活動族群及人數組合於實景中拍攝17 項不 同衝突情境的實驗組合影片並搭配問卷進行施測,共獲389 份有效樣本數並運用MANOVA 進行分析。結果發現:(1) 自行車騎士在並排騎乘時會產生遊憩衝突。(2) 自行車與健行者混 行中,在交互作用下產生非常嚴重遊憩衝突。(3) 自行車騎士對於慢跑者所產生的遊憩衝突有 較低的衝突程度。(4) 在不同活動群組的遊憩衝突交互作用中,以健行者及二人以上之活動族 群對自行車騎士所產生之遊憩衝突較為嚴重。研究結果對實務上之建議如下:(1) 健行者建議 不要於自行車道上活動且應嚴禁自行車並行。(2) 強化教育活動之正確規範,軟性規勸不當行 為活動的發生。在後續研究上的建議:(1) 未來可比較不同活動在不同行進速度上之遊憩衝突 程度。(2) 實地情境模擬的效果相較於高技術門檻的3D 動畫有較低製作成本的優勢,是未來 相關研究可以採用的手法。

英文摘要

This study explored the acceptability of different conflicts and coping behavior of people who will participate activity on the bike trail in the metropolitan areas. Different combinations of different activities/ number of people were designed in the simulation video. Seventeen different scenarios were filmed for the questionnaire survey. The survey retrieved 389 valid questionnaires, and the results were analyzed by using MANOVA to test main effect and interaction of conflicts. The results showed that 1) conflicts were caused by bikers riding side by side; 2) conflicts were caused by bikers and hikers using the trail; 3) joggers were acceptable to bikers, and 4) hikers and activity with more than two people brought more conflicts on the bike trail. The findings suggested that 1) hiking and riding side by side on the bike trail should be prohibited because it caused many conflicts and recreation displacement; 2) educating people about the proper way to participate in each activity and reminding users to obey the proper regulation were better way to prevent the occurrence of conflicts. Further studies are suggested for (1) measuring the tolerance of conflicts under different activities and different speeds and (2) evaluating whether on-site video simulation is a good method to do a related research comparing to the 3D animation. The low cost and technology requirement were the advantages of this method for the future research.

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