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弘光人文社會學報

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篇名 當「舊」的閱聽人進戲院相遇「新」電影——傳統電影與3D電影對閱聽人知覺的初探,兼論VR電影、4K電影、HFR電影
卷期 26
並列篇名 When 'traditional' audiences encounter 'new' movies at the cinema —— An initial exploration of the perception of traditional films and 3D films by audiences, with a discussion of VR films, 4K films, and HFR films.
作者 翁鴻達
頁次 109-131
關鍵字 閱聽人3D4KHFRVRAudience3D4KHFRVR
出刊日期 202312

中文摘要

本文以梅洛—龐蒂的知覺理論為取經、以閱聽人知覺為研究視角,將閱聽人觀賞電影時的知覺劃分為「觀看知覺模式」、「空間知覺」、「敘事知覺」、「生理知覺」等四個知覺面向,同時結合、梳理國內、外學者對於3D電影、VR電影、4K電影、HFR電影的相關研究,對比、分析在此四種閱聽人知覺之下,3D電影、VR電影、4K電影、HFR電影對傳統閱聽人所產生的影響有何異同,進而討論此四種“新”電影規格的映演系統的未來發展趨勢。

英文摘要

This paper draws upon Merleau-Ponty's theory of perception and adopts the perspective of audience perception to examine the perceptual experiences of moviegoers when watching films. The study categorizes the perceptual aspects of audience engagement into four dimensions: "viewing perception patterns," "spatial perception," "narrative perception," and "physiological perception." Simultaneously, it integrates and synthesizes research findings from both domestic and international scholars concerning 3D films, VR films, 4K films, and HFR films. By comparing and analyzing the impacts of these four film formats on traditional audience perception within these four dimensions, the paper explores the similarities and differences. Furthermore, it delves into the future development trends of these "new" film specifications within the film exhibition system.

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