篇名 | 3D電腦繪圖學習效益影響因素之研究 |
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卷期 | 6:2 |
並列篇名 | A Study of Factors for Learning Performance in 3D Computer Graphics |
作者 | 戴偉勝 |
頁次 | 223-236 |
關鍵字 | 數位內容 、 建模設計 、 數位設計 、 學習效益 、 Digital Content 、 Modeling Design 、 Digital Design 、 Learning Performance |
出刊日期 | 201503 |
隨著網路普及與數位媒體技術的蓬勃發展,使得影視與遊戲產業技術人才需 求隨之與日俱增。為呈現虛擬世界中更精緻與擬真的人物場景需求,使用3D 視覺 設計工具協助視覺內容設計已成為數位內容產業的共識。為因應未來職場3D 視覺 設計的需要,3D 視覺設計工具已成為數位設計科系學生不可或缺的職能之一。本 研究將就基礎技術與語言能力、社群力量、教學課程以及外部資源等不同構面, 對於3D 建模設計課程之學習效益的影響進行分析,作為改善建模設計教學方式的 參考依據。
As explosive growing of network and digital media technology, stronger requirement of technical person is emerging in film and game industry gradually. Applying 3D visual design tool to accelerate creating visual content has become a major issue in digital content industry. More sophisticated and realistic characters and scenes could be built in a virtual world via 3D software. Thus, 3D visual design technology has become an indispensable skill for innovative design students. In this study, several crucial components have be focused and discussed by means of survey and interview such as basic technical facts and language skills, social forces, teaching courses and external resources. To improve the modeling teaching design in 3D modeling learning performance and design courses by this perception research furthermore.